Tag: Visual edit |
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<gallery type="slider"> |
<gallery type="slider"> |
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Koln3D.png|Koln|linktext=3D Model |
Koln3D.png|Koln|linktext=3D Model |
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− | + | Köln info.png|Koln|linktext=Introduction |
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</gallery> |
</gallery> |
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|title = Koln <br><sup>[ケルン]</sup> |
|title = Koln <br><sup>[ケルン]</sup> |
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|image = KolnInfobox.png |
|image = KolnInfobox.png |
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+ | |cv = Yuko Iida|introduction = I’m Köln wake up over. I’m not a talker.}} |
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− | }} |
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+ | {{Attributes|Name = Koln |Class = Konigsberg-class|Type = CL|Create Time = From Converting Devil Belles|Level = 1|Rarity = 5|F-Level = 100|F-Rarity = 6|F-HP = 14360|F-FP = 186|F-TP = 217|F-DF = 98|F-A-A = 207|F-LUK = 13|AM = Medium|FR = Medium|SPD = 86|CRD = 0|ADD = 0|ADN = 0|Skill Name = Battlefield Dominate|Skill = Her Touch Skill triggers when the battle start. Every light cruiser ally firepower and torpedo increases by: <br> |
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− | {{Attributes|Name = Koln |Class = Konigsberg-class|Type = CL}} |
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+ | Level 1: 2% <br> |
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+ | Level 2: 3% <br> |
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+ | Level 3: 4% <br> |
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+ | Level 4: 5% <br> |
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+ | An increase by 1% if she is a flagship.}} |
Latest revision as of 08:16, 10 January 2021
Information |
Shipgirl Attributes | ||||||
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Name | Koln | |||||
Class | Konigsberg-class | Type | CL | |||
Create Time | ||||||
From Converting Devil Belles | ||||||
Initial Status | ||||||
Level | 1 | Rarity | ⭐️⭐️⭐️⭐️⭐️ | |||
Health (HP) |
Firepower (FP) |
Torpedo (TP) |
Defense (DF) | |||
Anti-Air (A-A) |
Luck (LUK) | |||||
Final Status | ||||||
Final Level | 100 | Final Rarity | ⭐️⭐️⭐️⭐️⭐️⭐️ | |||
Health (HP) |
Firepower (FP) |
Torpedo (TP) |
Defense (DF) | |||
14360 | 186 | 217 | 98 | |||
Anti-Air (A-A) |
Luck (LUK) | |||||
207 | 13 | |||||
Constant Status | ||||||
Armour (AM) |
Fire Range (FR) | |||||
Medium | Medium | |||||
MAT Dependency Status | ||||||
Speed (SPD) |
Critical Damage (CRD) |
Additional Damage (ADD) |
Additional Effect (ADN) | |||
86 | 0 | 0 | 0 | |||
Skill: | Battlefield Dominate | |||||
Her Touch Skill triggers when the battle start. Every light cruiser ally firepower and torpedo increases by: Level 1: 2% | ||||||
Skill Awakening: | ||||||